Unity Game Developer (Web & Mobile | C# Scripting) Job at The Donovan's Venom, Lithonia, GA

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  • The Donovan's Venom
  • Lithonia, GA

Job Description

About Us:

The Donovan’s Venom is a 501c3 nonprofit organization focused on curating universal accessibility to fine arts and music education for all. We are passionately dedicated to ensuring that everyone, regardless of financial circumstances, has access to high-quality music education, performance opportunities, and fine art. We aim to inspire, empower, and uplift communities by fostering a love for music and the arts through our commitment to education, inclusivity, diversity, and social impact, which drives us to expand our reach continually and enrich the lives of those we serve.

We’re looking for a Unity Game Developer (Web & Mobile | C# Scripting)) to join our growing team with strong C# scripting skills and hands-on experience deploying to both WebGL and mobile platforms. You’ll work closely with designers, artists, and QA to build engaging gameplay systems, UI interactions, and performant builds for browser and app delivery.

What you’ll do:

Gameplay & Systems Development

  • Write clean, modular C# scripts to power player movement, input handling (mouse, touch, keyboard), UI button callbacks, and game logic.
  • Implement character controllers, camera systems, physics interactions, and event-driven gameplay features.

Cross-Platform Builds & Optimization

  • Configure and export Unity projects to WebGL (website) and native mobile (iOS/Android) builds.
  • Optimize memory usage, asset loading, draw calls, and scripting performance to meet platform constraints.
  • Troubleshoot platform-specific issues (browser compatibility quirks, mobile touch/input lag, resolution scaling).

UI & Interaction

  • Collaborate with UI/UX designers to integrate interactive menus, HUD elements, and in-game overlays using Unity’s UGUI or UI Toolkit.
  • Script button clicks, drag-and-drop inventories, and responsive layouts that adapt across devices.

Version Control & Workflow

  • Maintain project repositories in Git (or equivalent), manage branching strategies, and document build pipelines.
  • Stay current with Unity releases, plugin updates, and best practices for continuous integration/deployment.

What we’re looking for:

Core Technical

  • Proficient in Unity Engine and C# scripting; solid grasp of OOP concepts comparable to Java.
  • Experience exporting and optimizing builds for WebGL and Android/iOS (App Store & Google Play pipelines).
  • Familiarity with Unity’s UI systems (UGUI or UI Toolkit), Input System, and Physics/Rigidbody workflows.
  • Experience with continuous integration (Jenkins, GitHub Actions) for automated build/test pipelines.
  • Knowledge of shader basics or performance-driven asset optimization.

Development Tools

  • Version control with Git, familiarity with GitHub/GitLab workflows.
  • Debugging and profiling tools (Unity Profiler, browser dev-tools for WebGL).
  • Basic understanding of backend services (optional): cloud save, analytics, in-app purchase integration.

Soft Skills

  • Strong problem-solving and communication skills-able to translate design specs into robust code.
  • Collaborative mindset: comfortable working in cross-disciplinary teams and agile/scrum environments.

Watch our video to learn more: The Donovans Piano Room

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